Críticas con puntuación
ES_COR ™
66
 
Con un total de 3 críticas con puntuación publicadas
Estadísticas
De media, Christian Angeles puntúa
-6,18 puntos
por debajo del resto de analistas
De media, Christian Angeles puntúa
-5.06
puntos por debajo del resto de analistas de Hey Poor Player
De media, Christian Angeles puntúa
los juegos de Windows 66,67
puntos por encima del resto de plataformas
Principales géneros analizados por Christian Angeles
Aventura
Estrategia
Acción
RPG
Terror
Videojuegos españoles analizados (con puntuación)
| VER |
TÍTULO |
MEDIO |
PUBLICACIÓN |
PLATAFORMA |
PUNT |
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Ruin Raiders
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Hey Poor Player
|
14/10/2021 |

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60
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Christian Angeles
Ruin Raiders is an attractive adventure featuring adorable animal characters. With surprisingly challenging gameplay and satisfying boss fights, every dungeon you descend into provides a unique challenge. The biggest qualms are that the game can occasionally devolve into a grind-fest and there’s a lack of coherent story. However, if you like the sound of a good turn-based strategy title in the spirit of X-Com combined with dungeon-crawling and combat featuring interesting animalistic abilities, you’ll probably enjoy Ruin Raiders.
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Lamentum
|
Hey Poor Player
|
04/09/2021 |

|
70
|
Christian Angeles
Lamentum’s story and puzzle-solving challenges do feel too much like a rehash of those very same games that inspired it. In some ways, being an almost 1-1 repetition. However, thanks to its spine-chilling atmosphere and old-school survivor horror mechanics, it does play like a survival horror game from the 1990s. So if you like those, this is definitely the game for you.
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1971: Project Helios
|
Hey Poor Player
|
14/06/2020 |

|
70
|
Christian Angeles
1971 Project Helios takes tactics to a different level by forcing the player to act. Released on every major console, it is evident by the game’s end that it desires to be a continuing series. And while its a decent tactical strategy game, it’s also a bit boring because it fails to integrate its surprisingly in-depth characters and stories organically into the videogame itself. Still, the campaign was fun for what it was, and I do hope if a sequel happens, it’ll integrate more of its own story.
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