|Wanted: Weapons of Fate||01/05/2009||
Briefly interesting, until repetitive, unimaginative mechanics make the experience more closely resemble prostitution than actual gameplay. Ok if you’re looking for a cheap thrill (or a rental)...for everyone else, you’re advised to look elsewhere.
|Elite Forces: Unit 77||00/00/2009||
Fun and unique, but don’t get your hopes up. Don’t try to rush through, or else recurring enemy patterns will drain your patience. Let’s see if Abylight couples this fun engine with some interesting character and story ideas in the future.
|Clive Barker's Jericho||01/11/2007||
I would've enjoyed more variety in the enemy fodder, but what's available is certainly creepy and intense. Clive Barker should develop more games.
|American McGee presents: SCRAPLAND||01/12/2004||
Scrapland is a pretty shocking effort from a small developer, in terms of ambition and production quality.
|Monster 4x4: Masters of Metal||01/03/2004||
The announcer redefines annoying, the truck models leave much to be desired and the celebration animation's damn funny, but a solid game otherwise.
|Runaway: A Road Adventure||01/11/2003||
The environments are lushly vivid, featuring top-notch hand-drawn art, and the puzzles can be maddeningly complex, so if you're looking for a solid adventure title, Runaway is the way to go
|Commandos 2: Men of Courage||01/11/2002||
Not a poorly constructed game at all, but more of an esoteric offering for the console gamer with exceptional patience and desire for a game that demands meticulous strategy.