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Groundhog Day: Like Father Like Son should be praised for its devotion to the source material and bravery in its expansive approach to a time-honored classic film, but it fails in certain glaring areas that may frustrate its audience. Hampering player freedom in a sequel to a movie that was primarily about freedom seems drastically ill-conceived, and it’s hard to understand why the finished product was even made as a VR game in the first place. Fans of the film will still find it to be a worthy experience, mixing a similar blend of sarcastic humor and sincere emotional growth, but impatient gamers will probably grate against the clunky UI and unavoidable padding.

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17/09/2019

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