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Anima: Gate of Memories is a crushing disappointment. There are plenty of places where the love Anima Project’s team has for its world is evident, but they’re buried under an avalanche of stunningly poor design choices. Being forced to listen to the terrible voice acting and relentlessly unfunny humor of protagonist Ergo made me wish for his quick and agonizing death — but even he’s not as painful as the game’s punishingly poor level design. Maybe there’s a way to make the world of this tabletop RPG fun and interesting when translated to the video game medium, but the developers sure didn’t find it this time around.

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30/05/2016

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