I have no interest in finding out where the plot goes, because so far it’s Arbitrary Events In The Lives Of Wooden Characters, but I do want to find out which dramatic places it will show me next. It’s also not impossible that Blues & Bullets might find its stride now it’s got initial over-excitement out of its system. I’m frankly amazed that there aren’t more rivals/homages to the Telltale style, but at least part of that is because Telltale games are sold more on license than style – and most small studios couldn’t bag a big license. Blood & Bullets has free reign to do what it wants, and in some respects it makes the best of that. Again, it could be fantastically interesting with better pacing. I just hope its later episodes can spend more time on the basics – characterisation, movement, animation, interactions with purpose – rather than burning everything on overblown sets. Blues and Bullets’ ambition is untouchable, but for its own sake it needs to calm right down and focus on what matters most.