As simple as it all may be, it makes for a frantic, dizzying, four- to five-hour rush. And that's Deadlight's strongest suit: you feel a constant, adrenaline-fueled urge to just. Keep. Moving.Leer análisis
|Wanted: Weapons of Fate||00/00/2009||
And to top it off, it’s almost shockingly short: for a full-priced game, we expected more than four hours of gameplay with no multiplayer in sight. If it cost $40 or less, we’d be singing a different tune…
|Clive Barker's Jericho||01/12/2007||
High-concept and high-action from beginning to end, Jericho is far closer to "Gears of War" and "Painkiller" than to "Condemned", but it's darker and gorier than all three combined.
|American McGee presents: SCRAPLAND||01/03/2005||
The entire time I was playing, I kept thinking how this cool premise should have made for a better game. Alas, it never realizes its potential.