Groundhog Day: Like Father Like Son is a funny and entertaining title that makes you have a good time thanks to various and fun puzzles and minigames. Repeating days unlocks new options, making it hard to get bored with repetition. Small obstacles hinder him that diminish the experience within virtual reality, details that will be polished in possible future titles of the study for this medium.
Read our review [ES]Based on 2 reviews
Based on 11 reviews
Three press media gave it
| MEDIA | EDITOR | PLATFORM | DATE | SCORE | |
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Alberto Lloret Padierna |
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17/09/2019 | 80 | |
Alberto Lloret Padierna
Groundhog Day Like Father Like Son es una entretenida continuación del clásico Atrapado en el Tiempo, que replica los aciertos de la película de manera jugable. No es especialmente largo ni innovador en lo jugable, pero si te gusta la película y experiencias como Job Simulator, aquí tienes una buena propuesta. Read review | |||||
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Luis Miguel Calzada |
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17/09/2019 | 80 | |
Luis Miguel Calzada
Si estar dentro de un bucle temporal es tan divertido como Groundhog Day: Like Father Like Son, entonces, ¡a meternos dentro de uno! Lo que ha hecho Tequila Works al hacer esta secuela de una película tan querida tiene mucho mérito, ya que logran conmemorarla, homenajearla, y ofrecer una continuación más que digna. Estamos ante una aventura narrativa para VR sencillamente fantástica, que logra enganchar desde el primer minuto por las conexiones con la película, lo bien que funciona la propuesta del bucle temporal y las posibilidades que tenemos para interactuar en cada escena. Read review | |||||
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31/10/2019 | 80 | ||
Groundhog Day is a fun, mind-bending adventure that encourages trial and error. Its funny, witty and everything is presented in a pleasing manner. The VR implementation is good and I had zero issues throughout. Groundhog Day came from nowhere and really surprised me. I really enjoyed it. Read review | |||||
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Kieran Harris |
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18/12/2019 | 70 | |
Kieran Harris
Like Father Like Son may sound like a strange fit for the PSVR platform but it manages to deliver. It's a solid addition to the VR catalogue as well as a competent successor to the 1993 movie, and we loved how the time loop plot transitioned well into a puzzle format as we pieced together what needed to be done as we worked towards having the perfect day. Sadly the original cast is nowhere to be seen and we had a few minor issues relating to its repetitive nature and the clunky navigation, however, these are minor flaws at best and didn't stop us from having a great time in Punxsutawney. Read review | |||||
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Gareth |
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17/09/2019 | 70 | |
Gareth
Groundhog Day: Like Father Like Son is an enjoyable title for fans of the film and those that like a stronger story in their games. You get plenty of the fun VR shenanigans with the Move controllers but the story is what drags you along and determines what you can and can’t do. It is, obviously, repetitious by nature with certain activities being more annoying than others in that respect but whilst a decent length, the game doesn’t outstay its welcome either. Once you’ve beaten it and done all the optional stuff then I’m not sure there’s much replayability which for the price could be an issue but it’s worth strapping on the headset for again. Read review | |||||
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Mick Fraser |
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17/09/2019 | 70 | |
Mick Fraser
Like Father, Like Son is an interesting VR experience that mostly succeeds despite lacking the charm of the source material Read review | |||||
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Eric Hauter |
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17/09/2019 | 65 | |
Eric Hauter
Groundhog Day: Like Father Like Son is primarily a superb adventure game occasionally stymied by overly finicky – and at times outright broken – minigames. At most times a stellar lighthearted VR romp with some grand heartfelt moments, Groundhog Day's charm subsides at times as players are forced to do minigames over and over to succeed. The superior writing and structure shine through, but expect some moments of frustration. Read review | |||||
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Stephen Tailby |
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17/09/2019 | 60 | |
Stephen Tailby
It's a shame, then, there are some issues. The presentation is unimpressive, with character models particularly poor and terribly animated. The abundance of loading screens interrupts things far too frequently, and some of the writing and voice acting leaves a lot to be desired. Minigames pepper the experience but miss more than they hit, and the occasional issue with movement tracking can be a pain. At the end of the day, this is a neat experiment that fans of the film will enjoy, but overall it fails to measure up to the source material. Read review | |||||
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Leo Faierman |
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17/09/2019 | 60 | |
Leo Faierman
Groundhog Day: Like Father Like Son should be praised for its devotion to the source material and bravery in its expansive approach to a time-honored classic film, but it fails in certain glaring areas that may frustrate its audience. Hampering player freedom in a sequel to a movie that was primarily about freedom seems drastically ill-conceived, and it’s hard to understand why the finished product was even made as a VR game in the first place. Fans of the film will still find it to be a worthy experience, mixing a similar blend of sarcastic humor and sincere emotional growth, but impatient gamers will probably grate against the clunky UI and unavoidable padding. Read review | |||||
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Nick Gillett |
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26/09/2019 | 60 | |
Nick Gillett
The sequel Groundhog Day never had comes with a similarly redemptive ark, a witty script, and some mini-games that should never have seen the light of day. Read review | |||||
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Patrick Anderson |
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18/09/2019 | 59 | |
Patrick Anderson
Despite being a quarter-century removed from the original movie, Groundhog Day: Like Father Like Son was actually a great idea for a game. And it was neat to come back and check out Punxsutawney in 3D, from a first-person perspective. I also liked all the little references and call-backs to the movie sprinkled throughout (yes, you can drink “To World Peace”). But too often, the gameplay and production values took away from the joy. I’m not sure if the developers were pressed for time or under budgetary restraints, but it just felt rushed and unpolished overall. Like I said before, it’s not so much that Groundhog Day: Like Father Like Son is a totally bad game — it isn’t. It’s just really disappointing that it wasn’t a lot better. Read review | |||||
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Samuel Guglielmo |
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26/09/2019 | 50 | |
Samuel Guglielmo
While I understand it’s trying to emulate the movie, this ultimately makes Groundhog Day: Like Father Like Son not any fun to play. Having to repeat the same tedious, overly lengthy, and often difficult, minigames over and over is just not fun. While I can say I was impressed with the storytelling and voice acting, and it really did feel a lot of effort went into making the game feel just like the movie. I just wish it was actually fun to play. Read review | |||||
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Chris McMullen |
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17/09/2019 | 40 | |
Chris McMullen
Unlike its protagonist, Groundhog Day: Like Father Like Son shows little interest in forging its own identity. If you’re craving a return to Punxsutawney, rewatching the movie is a far more rewarding choice. Read review | |||||
| P. | COUNTRY | SCORE | REVIEWS |
|---|---|---|---|
| 1. | Spain | 80 | 2 |
| 2. | United Kingdom | 63,3 | 6 |
| 3. | United States | 61,7 | 3 |
| 4. | Canada | 59,5 | 2 |

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