Presskit
Shooter of the Dead (archived)
Juan Carlos García Romero 2012
PRESSKIT
Shooter of the Dead (archived)
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Developed by Juan Carlos García Romero
X Bluesky LinkedIn ORCID Google Académico Telegram itch.io eMail
Juan Carlos García Romero

Releases
10/24/2012 Windows

Links to stores itch.io
Languages

Shooter of the Dead (archived)

Genres Action Etiquetas Game Jam Short description

This was the first serious project I worked on together with my friend Alejandro — a top-down shooter focused on surviving waves of zombies.

We created it for a Game Maker Studio competition held on Steam back in 2012, where the goal was to submit a game concept. The prize included a Game Maker Studio license, development resources, and automatic approval on Steam Greenlight (yes, back when Steam Greenlight was still a thing xD). I honestly don’t remember if we won anything — I know we had the license, but I’m not sure if we bought it or received it as part of the competition.

Either way, the game is all about surviving — simple as that. It’s an arcade-style survival game where we added challenges, extra lives, and progression elements similar to Steam achievements.

The final concept included multiple weapons, levels, lighting effects, shaders, and more.

I’m uploading the original GMX project from Game Maker Studio. It would need to be imported into GMS2 and recompiled. The code might not be the best quality (it definitely wasn’t xD), but we had a great time learning and working on it, and it meant a lot to us.

Hope you enjoy it!

About Juan Carlos García Romero
Juan Carlos García Romero (1985) is a spanish video game developer, writer, communicator and researcher.

As a developer his most common role is Tester. He has participated in one spanish video games, specifically UFOPHILIA (K148 Game Studio, 2026), where he took part as Tester. Besides, he took part in nine video games developeds outside Spain, Ghost Frequency (Serafini Productions, 2025), where he was Translator, y BrokenLore: DON'T WATCH (Serafini Productions, 2025), where he also was Translator.

As a writer he wrote two books about video games, being the most recent ones Anuario DeVuego 2025 (Héroes de Papel, 2026), or Anuario DeVuego 2024 (Héroes de Papel, 2025).

Within the video game press is in the website DeVuego (since september 2024) and in the website Retro Pixel Press (since october 2024).

García Romero has also taught one presentation about video games, Presentación Anuario DeVuego 2024 at Presentación Anuario DeVuego 2024 (Sevilla) on 07/06/2025.

You can know more about Juan Carlos García Romero visiting his social media profiles in X, Bluesky, LinkedIn, ORCID, Google Académico, Telegram, itch.io, or eMail.


This biography has been automatically generated by DeVuego from the information stored in its database, so it may be incomplete.

This Shooter of the Dead (archived) presskit has been automatically generated by DeVuego using data stored in its database.

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