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I wanted to like this game, I mean it’s a small team project that goes for a puzzle magic affair. What we actually got was a 3rd person game that is in desperate need of polish and tightening up, for just movement alone is a slow clunky mission with little in the way of gratitude for slogging through it. I found the game to just fail at everything it was meant to shine at, puzzles were clever but kinda simple, the magic is cool but again the controls were funky with it being really hard to aim, constant clipping, and many other niggles. Il be honest and say I didn’t get as far as I would have wanted because it played so badly, every little fall would lose a lot of health, the aiming arc of magic was so small that it was more a case of you moving backward allowing you to grab what you want. Overall I cannot say anymore as what I have said is what you get, hold off for now it’s just not in the right state of play.

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15/03/2021

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