Críticas con puntuación
ES_COR ™
60
 
Con un total de 3 críticas con puntuación publicadas
Estadísticas
De media, Tom Bardwell puntúa
-12,76 puntos
por debajo del resto de analistas
De media, Tom Bardwell puntúa
-11.67
puntos por debajo del resto de analistas de VideoGamer.com
De media, Tom Bardwell puntúa
los juegos de Xbox Live
igual que el resto de plataformas
De media, Tom Bardwell puntúa
los juegos de Windows
igual que el resto de plataformas
De media, Tom Bardwell puntúa
los juegos de Xbox 360
igual que el resto de plataformas
Principales géneros analizados por Tom Bardwell
Disparos
Acción
Aventura
Plataformas
Terror
Videojuegos españoles analizados (con puntuación)
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Deadlight
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VideoGamer.com
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30/07/2012 |

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60
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Tom Bardwell
Deadlight is clearly inspired by cinema, and it's this affectation which creates both the game's strongest and weakest elements. The visual design is absolutely sublime, but these cinematic influences create a wonky gameplay experience much too afraid to do anything but guide the player through tedious chunks of unwanted script. Deadlight does not create a compelling narration no matter how hard it tries, and it's galling to see Tequila Works choose to sacrifice an entertaining game in the process.
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Clive Barker's Jericho
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VideoGamer.com
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31/10/2007 |

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60
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Tom Bardwell
Clive Barker's Jericho is something of an oddity. On one hand it's a near-broken video game, packed full of so many gaming no-nos that it ought never to be spoken about again, but on the other it's original, atmospheric and sickeningly good fun. Many people will understandably lose interest after a few hours, but the game's many problems hide a game that deserves to be played through to completion.
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Wanted: Weapons of Fate
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VideoGamer.com
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03/04/2009 |

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60
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Tom Bardwell
Wanted: Weapons of Fate isn't a terrible game, but it is a disappointing one. With a license that seemed tailor made for the video game treatment and a competent developer (Grin, makers of the PC GRAW titles and the forthcoming Bionic Commando) in charge, there was a chance this would be something really rather good. What we ended up with is a perfectly passable, often enjoyable game, but not something that will be remembered once you've beaten it over the course of a few evenings.
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