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What I would love to see from Godstrike is: 1 – improved enemy attack visibility and the fixing of unwinnable positions to cement itself as a serious icon in the world of leaderboard scrapping; and 2 – a steady stream of DLC content in the form of extra bosses, new powers, and maybe more ways to play to fix its limited content and absence of deeper replayability. There’s an opportunity for something special here and I seriously hope the team manages to make the most of it side-by-side with the community.

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14/04/2021

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