| In development | PlayStation 5 |
| In development | Xbox Series X|S |
| In development | Windows |
The city is in complete chaos: robots full of sparks and trouble causing panic, bad-tempered gangsters who won’t stop hounding you, a veritable extraterrestrial invasion devouring people in the middle of the street, and, if that wasn’t enough, monstrous creatures destroying your beautiful and beloved city!
This scene would surely scare even the bravest of people, but not Liz and Tim! Take charge in this fast-paced comic book-style adventure and start serving up knuckle sandwiches all over the city. Face the threat on your own or call for back-up from your favorite player 2!
WildSphere is a spanish video game development studio based in Granada, Granada, founded in 2010 by Miguel Díaz.
As a development studio it has developed a total of nine spanish videogames, being some of the most importantn Naught (WildSphere, 2020), Oxide Room 104 (WildSphere, 2022) o Timothy vs The Aliens (WildSphere, 2018). They have also developed other video games such as OXIDE Room 208 (WildSphere, 2025), Night of the Dead Simulator (WildSphere, 2024), and Timothy's Night (WildSphere, 2021).
You can know more about WildSphere through their profiles in Web, X, Bluesky, Facebook, Instagram, YouTube, Discord (Servidor), or Steam (Store).
This biography has been automatically generated by DeVuego from the information stored in its database, so it may be incomplete.
This That Endless Night 1931 presskit has been automatically generated by DeVuego using data stored in its database.
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