Game Studio
WildSphere

WildSphere is a spanish video game development studio based in Granada, Granada, founded in 2010 by Miguel Díaz.

As a development studio it has developed a total of ten spanish videogames, being some of the most importantn Oxide Room 104 (WildSphere, 2022), Timothy vs The Aliens (WildSphere, 2018) o Naught (WildSphere, 2020). They have also developed other video games such as Escape from Umbra (WildSphere, 2026), OXIDE Room 208 (WildSphere, 2025), and Night of the Dead Simulator (WildSphere, 2024).

You can know more about WildSphere through their profiles in Web, X, Bluesky, Facebook, Instagram, YouTube, Discord (Servidor), Steam (Store), or Wikipedia.


This biography has been automatically generated by DeVuego from the information stored in its database, so it may be incomplete.

Prefers Unreal PC Developer Regular Interviewee Prolific Veteran Mixed Publishing Horror Specialist Franchise Builder Multilingual Good Critical Coverage

Links

Current members

  Activity


2010


2026

This studio is currently active

WildSphere has been 16 years active

  Professional

This studio is legally constituted
Wild Sphere Sociedad Limitada

Approximate team size of
6-10 employees

2 in DeVuego
1 with verified profile

  Other profiles and activities

BD Info

Last update 20/02/2023
By WildSphere


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