| 00/00/2000 | Recreativa |
| 06/15/2000 | Windows |
| 06/15/2000 | Mac OS |
WizardWorks Software
In Beach Head 2000, the player must defend against an enemy marine invasion. The player is in a fortification (bunker) located on a beach with a variety of weapons and ammunition within his reach to defend against an invasion group. An assault force composed of vehicles, warships, transports (troops and vehicles) and cargo ships, landing craft, amphibious vehicles and marine-landing troops with their support armor and airplanes.
BH-2000 not only has the advantage of photo-realistic graphics and realistic special effects to add to the simple satisfaction of demolishing the objectives, but with the addition of realistic machines, realistic effects and sophisticated physics, cause and effect fast and accurate (water splashing, dust explosions, sparks) feedback, sophisticated enemy AI and 3D. True 3D with 360 degree vision and shooting range.
Exelweiss was a spanish video game development studio based in Valencia, Valencia, founded in 1996. Closed in 2011.
As a development studio it has developed a total of 17 spanish videogames, being some of the most importantn Beach Head 2002 (Exelweiss, 2002), Fugitive (Exelweiss, 1996) o SleepWalker Mobile (Exelweiss, 2006). They have also developed other video games such as Shin Chan Sports (Exelweiss, 2008), House (Exelweiss, 2008), and Hamster Loco (Exelweiss, 2008).
You can know more about Exelweiss through their profiles in Web, or YouTube.
This biography has been automatically generated by DeVuego from the information stored in its database, so it may be incomplete.
This Beach Head 2000 presskit has been automatically generated by DeVuego using data stored in its database.
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