FICHA DE CRÍTICA
Sword of the Necromancer is undoubtedly built upon a solid foundation but it lacks the level of complexity necessary for repeated playthroughs that its predecessors and colleagues have in spades. With a needlessly repetitive storyline and an extremely limited inventory, this rogue-like relies too heavily on faulty AI that renders revived monster allies helpless while doing little to facilitate alternate playstyles. Sword of the Necromancer is visually pleasing and functionally operable, but I question its longevity when compared to current industry standards.
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