Manairons has a slight throwback feel, which I don’t think was intentional, recalling Pac-Man World in particular due to its side-scrolling nature. Aesthetically, it’s closer to a contemporary release, resembling last year’s Once Upon A Puppet due to featuring similar rickety wooden locales, loose screws and all. Games with quaint old-fashioned environments and themes of folklore tend to have a magical and whimsical vibe, but try as it might, Manairons falls a little short in that area. Basic character animation, combat that lacks flourish, and more than a few unfair deaths take away the sheen in something that has clearly been made with the best intentions, while under a tight budget. It’s all a bit workmanlike; competently put together, but you may wish someone had taken the time to sand the rougher edges.
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