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If you’re able to look past Teared’s flaws, you’re still left with something that isn’t all that much fun, lacking in soul and personality. It feels less like an arcade game, and more like a low budget, sub D3 Publisher quality, PS2 release circa 2006 – and I very much doubt that was what the developer’s strived for. If it’s ever patched I’d be willing to give it another go, but in its current state, you’re bound to run into something that’ll spoil the limited enjoyment it provides.
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