FICHA DE CRÍTICA

It's a similar formula to that of this year's grindiest smash hit Monster Hunter World, which has you killing the same monsters multiple times to gather enough resources, only with less variety. As nice as procedurally generated dungeons are, it was occasionally frustrating to know the only reason I was going back yet again was that one particular type of leaf because I couldn't move on without it. There's generally enough to do to distract from this minor sore spot, however, as Moonlighter's clear dedication to its idea manages to suck you into both the exciting adventurer's life and the more sedate job of selling your wares.

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28/05/2018

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