The thing is, I’ve played games like this before, and even ones with more issues, but to some degree I’m more inclined to pick on it because of how it tries to push itself on the eShop. In many ways, language like “Teared is not just a game; it is an immersive journey where dynamic 3D landscapes are combined with intense gameplay in the purest retro style” feels plain cynical or at least deceiving, and that doesn’t sit well with me. It actually reminds me of the old days, where you’d find game boxes on the shelf to look through and some companies would notoriously use overblown cover art or even doctored images to try to lure people in, rather than making a game whose quality spoke for itself. Aside from being implemented poorly, Teared suffers in the end from being relatively simplistic and dull, and not even its budget price can make up for those faults.
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