| 11/00/1999 | Windows |
In Space Clash: The Last Frontier, four galactic empires fight for dominance of a system in the distant future. In addition to its resemblance to the Command & Conquer saga as a real-time game strategy, commerce and diplomacy are an important part of the game.
There is a non-linear space campaign with a special space mode in which you can build spacecraft, fight, trade, move troops and attack planets in real time. You can choose one of the four races available at the beginning, each with different strengths and weaknesses. At first there is only one planet on the map to attack and only a few vehicles can be built, but more planets and units are available with new conquests. The types of unity on a planet are land, sea, air and amphibious, while each type can attack any other.
Enigma Software was a spanish video game development studio based in Getafe, Madrid, founded in 1996. Closed in 2013.
As a development studio it has developed a total of eight spanish videogames, being some of the most importantn ExcaliBug (Enigma Software, 2001), Legends of War: Patton's Campaign (Enigma Software, 2010) o Space Clash: The Last Frontier (Enigma Software, 1999). They have also developed other video games such as Alien Spidy (Enigma Software, 2013), and Pro Soccer Cup 2002 (Enigma Software, 2002).
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