Presskit
Castle Of Pixel Skulls
Josep Monzonís Hernández 2019
PRESSKIT
Castle Of Pixel Skulls
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Developed by Josep Monzonís Hernández «2KSomnis»
Web X

Releases
04/19/2019 Windows
08/03/2021 PlayStation 4
08/03/2021 PlayStation 5
08/04/2021 Xbox One
08/04/2021 Xbox Series X|S
08/06/2021 Switch

Links to stores Steam PlayStation Store PlayStation Store Xbox.com Nintendo eShop
Languages German (Text) Catalan (Text) Chinese (Text) Spanish (Text) French (Text) English (Text) Italian (Text) Japanese (Text)
  PEGI
Published by 2Awesome Studio
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2Awesome Studio

Castle Of Pixel Skulls

Genres Casual Links Twitch IGDB Short description

Castle Of Pixel Skulls is a fun retro-styled platformer game. Prepare for the craziest and most addictive platformer game ever. You must succeed in various challenging platform goodness. Complete a lot of different levels to escape from castle. Will you get to the end of Castle Of Pixel Skulls?

Extended description


Castle Of Pixel Skulls is a fun retro-styled platformer game.

Prepare for the craziest and most addictive platformer game ever. You must succeed in various challenging platform goodness.

Our hero will leap from walls, over seas of lava, through pools of old spikes. Castle Of Pixel Skulls brings the old school difficulty of classic NES titles like Mega Man 2, Ghost and Goblins and Super Mario Bros. 2 and stream lines them down to the essential no BS straight forward twitch reflex platforming.

Castle Of Pixel Skulls is a tough as nails platformer where you play as an animated skull who's trying to escape from a haunted castle.

Complete a lot of different levels to escape from castle.

Castle Of Pixel Skulls hopes to bring back the blend of pure fun and challenge that was a staple of arcade classics.

Will you get to the end of Castle Of Pixel Skulls?

Are you ready?



I'm a indie game developer and my name is Josep Monzonís Hernández. I love create simple, fun and well designed games. My great inspirations are mostly games from the 8-bit and 16-bit era. I like every aspect of the process involved in making video games: pixel art, coding, game design and drawing. I've worked on several indie games. Castle Of Pixel Skulls is my last solo developed game project and has been in development for the past 1 year.
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About Josep Monzonís Hernández «2KSomnis»
Josep Monzonís Hernández «2KSomnis» is a spanish video game developer.

As a developer his most common role is Developer. He has participated in a total of nine spanish video games, among the most recent Heroes Battle Awakening (Josep Monzonís Hernández «2KSomnis», 2026), where he took part as Developer, Super Engine GT Turbo SPEC (Josep Monzonís Hernández «2KSomnis», 2025), where also he took part as Developer, and Rise of Fox Hero (Josep Monzonís Hernández «2KSomnis», 2023), where again he took part as Developer.

You can know more about Josep Monzonís Hernández «2KSomnis» visiting his social media profiles in Web, or X.


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