As a developer his most common role is Level Design. He has participated in one spanish video games, being some of the most important Blade of Darkness (Rebel Act Studios, 2001), where he has been Level Design.
This biography has been automatically generated by DeVuego from the information stored in its database, so it may be incomplete.
| GAME | YEAR | STUDIO | ROLE |
|---|---|---|---|
| Blade: The Edge of Darkness | 2001 | Rebel Act Studios | Level Design |
| DATE | MEDIA | WHERE | EDITOR |
|---|---|---|---|
| 01/05/2023 | Chiclana & Friends |
Chiclana & Friends [Entrevista a Miguel Sanz: Developer de Media Molecule] |