
My name is Mark Colomer Bosch,
I\'m a Game Designer from Valencia, Spain, born in 1994.
I completed my Game Design HND at ESAT in 2022.
My main areas of game design are: Level Design, UX and System Design.
I\'m used to the workflow with a multi-disciplinary team and industry standard tools for workflow and source control softwares, as well as other tools like Adobe and Office suites. Able to use Unreal Engine Blueprint coding for iteration and testing of possible different game mechanics, level building and scripting.
Besides videogames, I love spending my free time playing tabletop games and conducing D&D campaigns with my friends.
Currently I am also working on a personal project of a Turn-based RPG with deckbuilding system in a dark fantasy background.
As a developer his most common role is Designer. He has participated in one spanish video games, specifically Seeking Light (, 2022), where he took part as Designer.
You can know more about Mark Colomer Bosch «Nine» visiting his social media profiles in Web, X, or LinkedIn.
This biography has been automatically generated by DeVuego from the information stored in its database, so it may be incomplete.
| GAME | YEAR | STUDIO | ROLE |
|---|---|---|---|
| Seeking Light | 2022 | Designer |