As a developer her most common role is Additional Level Design. She has participated in four spanish video games, being some of the most important Scourge: Outbreak (Tragnarion Studios, 2013), where she has been Additional Level Design or Doodle Hex (Tragnarion Studios, 2008), where she has been Designer. Also took part in other video games like Scourge: Ambush (Tragnarion Studios, 2014), where she took part as Additional Level Design, and The Scourge Project (Tragnarion Studios, 2010), where she took part as Level Designer.
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