As a developer his most common role is Texture Artist. He has participated in one spanish video games, being some of the most important Spacelords (MercurySteam, 2018), where he has been Texture Artist.
This biography has been automatically generated by DeVuego from the information stored in its database, so it may be incomplete.
| GAME | YEAR | STUDIO | ROLE |
|---|---|---|---|
| Spacelords | 2018 | MercurySteam | Texture Artist |