Developer profile
Spanish Video Games
| GAME | YEAR | STUDIO | ROLE |
|---|---|---|---|
| 3 Skulls of the Toltecs | 1996 | Revistronic | Animator |
| Artist | |||
| Hollywood Monsters | 1997 | Pendulo Studios |
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As a developer his most common role is Artist. He has participated in two spanish video games, being some of the most important Hollywood Monsters (Pendulo Studios, 1997), where he has been too or 3 Skulls of the Toltecs (Revistronic, 1996), where he has been Animator.
This biography has been automatically generated by DeVuego from the information stored in its database, so it may be incomplete.
| GAME | YEAR | STUDIO | ROLE |
|---|---|---|---|
| 3 Skulls of the Toltecs | 1996 | Revistronic | Animator |
| Artist | |||
| Hollywood Monsters | 1997 | Pendulo Studios |