Developer profile
Spanish Video Games
GAME | YEAR | STUDIO | ROLE |
---|---|---|---|
Therefore | In development | Trim Tangle | Artist |
Crisis Crunch | In development | Trim Tangle | Artist |
Industry profile
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As a developer her most common role is Artist. She has participated in two spanish video games, among the most recent Therefore (Trim Tangle, 2024), where she took part as Artist, and Crisis Crunch (Trim Tangle, ), where also she took part as Artist.
This biography has been automatically generated by DeVuego from the information stored in its database, so it may be incomplete.
GAME | YEAR | STUDIO | ROLE |
---|---|---|---|
Therefore | In development | Trim Tangle | Artist |
Crisis Crunch | In development | Trim Tangle | Artist |