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Spanish Video Games
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As a developer his most common role is Creative Director. He has participated in four spanish video games, being some of the most important Scourge: Outbreak (Tragnarion Studios, 2013), where he has been too or Doodle Hex (Tragnarion Studios, 2008), where he has been Additional Design. Also took part in other video games like Scourge: Ambush (Tragnarion Studios, 2014), where again he took part as , and The Scourge Project (Tragnarion Studios, 2010), where he took part as Creative Director.
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