Developer profile
Spanish Video Games
| GAME | YEAR | STUDIO | ROLE |
|---|---|---|---|
| RiME | 2017 | Tequila Works | Technical Artist |
| Deadlight | 2012 | Tequila Works | Technical Artist |
Industry profile
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As a developer his most common role is Technical Artist. He has participated in two spanish video games, being some of the most important RiME (Tequila Works, 2017), where he has been Technical Artist or Deadlight (Tequila Works, 2012), where he has been Technical Artist too .
This biography has been automatically generated by DeVuego from the information stored in its database, so it may be incomplete.
| GAME | YEAR | STUDIO | ROLE |
|---|---|---|---|
| RiME | 2017 | Tequila Works | Technical Artist |
| Deadlight | 2012 | Tequila Works | Technical Artist |