Developer profile
Spanish Video Games
| GAME | YEAR | STUDIO | ROLE |
|---|---|---|---|
| Quest to Aztlan | 2016 | A Bonfire of Souls | Designer |
| Programmer | |||
| Anima | Cancelled | A Bonfire of Souls | Designer |
| Programmer |
Industry profile
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As a developer his most common role is Designer. He has participated in two spanish video games, among the most recent Quest to Aztlan (A Bonfire of Souls, 2016), where he took part as Designer, and Anima (A Bonfire of Souls, ), where also he took part as Designer.
You can know more about David Báez de Burgos visiting his X.
This biography has been automatically generated by DeVuego from the information stored in its database, so it may be incomplete.
| GAME | YEAR | STUDIO | ROLE |
|---|---|---|---|
| Quest to Aztlan | 2016 | A Bonfire of Souls | Designer |
| Programmer | |||
| Anima | Cancelled | A Bonfire of Souls | Designer |
| Programmer |