Developer profile
Spanish Video Games
| GAME | YEAR | STUDIO | ROLE |
|---|---|---|---|
| 3 Skulls of the Toltecs | 1996 | Revistronic | Design |
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As a developer his most common role is Design. He has participated in one spanish video games, being some of the most important 3 Skulls of the Toltecs (Revistronic, 1996), where he has been Design.
This biography has been automatically generated by DeVuego from the information stored in its database, so it may be incomplete.
| GAME | YEAR | STUDIO | ROLE |
|---|---|---|---|
| 3 Skulls of the Toltecs | 1996 | Revistronic | Design |