Developer profile
Spanish Video Games
| GAME | YEAR | STUDIO | ROLE |
|---|---|---|---|
| Once Button a Time | 2024 | Origaming Creations | |
| Doing Time | 2023 | Origaming Creations | Developer |
| Artist |
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I am Alicia, a university student unable to commit to a single branch of knowledge. I chose to study Game Design and Development because it allowed me to learn about countless topics, delving into them at my own pace, while also combining my artistic and technical potential.
Art is one of the most special branches for me; I love creating illustrations, characters, objects, and visual effects, among other things, allowing me to bring an abstract concept to life on paper and the screen.
Programming and the technical aspect enable me to see these creations come to life within video games, opening the door to a fourth dimension for art and providing features that cannot be expressed in 2D or 3D alone.
I hope you have discovered a bit more about the work of technical artists. I appreciate the time you have spent getting to know me, and I hope you enjoy some of the works I have put so much care into creating.
As a developer her most common role is Artist. She has participated in two spanish video games, among the most recent Once Button a Time (Origaming Creations, 2024), where also she took part as , and Doing Time (Origaming Creations, 2023), where she took part as Developer.
You can know more about Alicia Enriquez Martinez visiting her social media profiles in LinkedIn, Instagram, itch.io, or eMail.
This biography has been automatically generated by DeVuego from the information stored in its database, so it may be incomplete.
| GAME | YEAR | STUDIO | ROLE |
|---|---|---|---|
| Once Button a Time | 2024 | Origaming Creations | |
| Doing Time | 2023 | Origaming Creations | Developer |
| Artist |