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Rivalia Dungeon Raiders is a game that is confused as to what it is going for. The idea I think is that you go in as a group of four characters and dungeon crawl around and face off against a huge guardian, collecting loot and leveling up as you go. What you actually get is a dungeon that feels the same every time, the loot is plentiful but just materials to craft more runes and potions that are also what you collect in-game! The graphics are good, and the idea is sound but the execution is just mediocre. I got bored looking through the same dungeons over and over to just face a spammy boring guardian. The characters don’t get any new abilities, and even using runes to change stats doesn’t feel substantial. I can see a good game but it just needs more refinement and focus, I would say that the next game this studio does could be one to watch because they have the chops but this game isn’t the trendsetter. With no online it does mean that Co-op play whilst OK, it’s not an easy sell as the Ai will probably play the game better for you anyway. The dungeon-crawling part is not what you think and the loot loop is just not engaging enough. It’s such a bummer to say but Rivalia Dungeon Raiders is just not a great game.

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64
 
10/10/2022

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