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But the thing which makes Anima: Gate of Memories work is that despite the individual failings of nearly every part of the game, the finished package is coherent. I loved being transported into this mellowed out, warped yet familiar world – the designers are not just clear fans of the source material, but they’ve mustered a good understanding of why their inspirations were so effective. Being able to unravel the mystery of the tower and Anima Project’s dense fantasy world is fascinating. Had this game been released in 2004, there would be a dedicated online community clamouring for a sequel, or at least a remastering. If you’re playing this game in 2018, its verisimilitude is so strong that you almost feel like you’re playing a sister game to Chaos Legion, or Genji: Dawn of the Samurai. It’s an old game which is worth a look, even if it’s not going to live up to the lofty expectations of a modern Action RPG.

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03/07/2018

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