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Anima: Gate of Memories had so much potential, but a series of missteps produced a merely average game. The game has incredibly rich lore told through cutscenes, found documents and conversations with NPCs. The combat is fluid, precise and fun. But strangely-delivered dialogue, a visually unimpressive world, unfairly punishing platforming, and an unrewarding leveling system prevent Anima from excelling in the action RPG genre. I hope that their next foray into game making is a stronger outing than this one.

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30/05/2016
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