FICHA DE CRÍTICA

Unfortunately, having a great soundtrack isn’t enough to keep my interest. With sluggish character movement, boring fetch quests and a poorly written script, not even a radical amount of ’80s references can save Megamagic: Wizards of the Neon Age. The combat is too repetitive, with very little in the sense of real accomplishment, and the NPCs just flat out bored me. The interest may be there for diehard fans of the RTS/RPG genre, but the RPG elements within just come a little too short.

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25/04/2016

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