FICHA DE CRÍTICA

The game does a good job of providing the auto-runner set-up with the specie physics that provides really well done gravitational pulls off the numerous planets you will jump between. The game mechanics let you experience the challenge of the level design, although there are some blind leaps you have to make. Luckily, you do get to contend with jumping at the right time to align a jump, while dealing with the momentum of your character running automatically. The levels do introduce new planet layouts, but there are still some repetitive elements with the simplified structure and consistent goals. The game does lack some engagement as it feels like you’re just going through the motions as the levels are drawn out with little idea as to where all of the collectables are. The mechanic grows stale relatively quickly, and you’re left with the planet hoppers you have played before.

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60
 
30/09/2015

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