| 00/00/1995 | Recreativa |
Biomechanical Toy is an arcade platformer and shooter. You embody the hero Inguz, who has been called to rescue the "Magic Pendulum" stolen by the criminal Scrubby. The pendulum has the power to give life to toys, so you will have to make your way fighting through the Kingdom represented by several levels of platforms, full of all kinds of evil toys.
Zeus Software was a spanish video game development studio based in San Sebastián, Gipuzkoa, founded in 1988. Closed in 1989.
As a development studio it has developed a total of nine spanish videogames, being some of the most importantn Hundra (Dinamic Software, 1988), Risky Woods (Dinamic Software, 1992) o Biomechanical Toy (Zeus Software, 1995). They have also developed other video games such as Bioplaything Cop (Zeus Software, 1995), Last KM (Zeus Software, 1995), and Bestial Warrior (Dinamic Software, 1989).
This biography has been automatically generated by DeVuego from the information stored in its database, so it may be incomplete.
This Biomechanical Toy presskit has been automatically generated by DeVuego using data stored in its database.
Add or update information
DeVuego uses first-party cookies to obtain user access statistics. If you want to deactivate them you can uncheck the monitoring box that you will find below.
Cookie Policy