
As a developer his most common role is Programmer. He has participated in a total of eight spanish video games, being some of the most important Temtem (CremaGames, 2022), where he has been Creative Director or Immortal Redneck (CremaGames, 2017), where he has been Creative Director too . Also took part in other video games like Temtem: Showdown (CremaGames, 2023), where he took part as Creative Director, Oh My Goat Zoo Rescue (CremaGames, 2016), where he took part as Programmer, and Ridiculous Triathlon (CremaGames, 2015), where again he took part as Programmer.
Andrades has also taught one presentation about video games, Desafíos y tendencias: Cómo triunfar en el mercado del videojuego at El Tardeo de Madrid in Game: Desafíos y tendencias on 26/04/2023.
You can know more about Guillermo Andrades visiting his social media profiles in X, Bluesky, or LinkedIn.
This biography has been automatically generated by DeVuego from the information stored in its database, so it may be incomplete.
| GAME | YEAR | STUDIO | ROLE |
|---|---|---|---|
| Temtem: Pioneers | In development | CremaGames | Creative Director |
| Temtem: Showdown | 2023 | CremaGames | Creative Director |
| Temtem | 2022 | CremaGames | Creative Director |
| Immortal Redneck | 2017 | CremaGames | Creative Director |
| Oh My Goat Zoo Rescue | 2016 | CremaGames | Programmer |
| Ridiculous Triathlon | 2015 | CremaGames | Programmer |
| Oh My Goat | 2014 | CremaGames | Programmer |
| Spin It! | 2013 | CremaGames | Programmer |
| COMPANY | POSITION | SINCE | TIME |
|---|---|---|---|
| CremaGames | CoFounder / Game Director | April 2010 | 16 years 4 months |
| DATE | MEDIA | WHERE | EDITOR |
|---|---|---|---|
| 01/03/2021 | Manual |
Manual [7] March 2021 |