| 12/23/2009 | ZX Spectrum |
In the desolated moors of Khartadmocia, the behated ghost of war is still present. Two evil landowners which used to practice slavery and to traffic with human beings had long fallen in battle ‘cause they stepped over a banana peel and broke their head, but all war refugees were still there, looked after by the complex authomatic security systems: the Tankhauser-284834B-bis turrets and the very evil Grunge Wizards.
Khartadmocia‘s government, finally tyrants-free, is aching to free their refugees, but as in the civil war every soldier from the two parties died, they have to resort to the yellow pages to look for a nice, not very expensive mercenary. Luckily enough, Sgt. Helmet only fights for honor and duty, and while someone pays his vices, everything is alright. So, no second thoughts, he flies to Khartadmocia, to the aforementioned moors, which he’ll have to pass through while recovering each one of the fourty refugees still wandering around there…
Mojon Twins is a spanish video game development studio based in founded in 2005.
As a development studio it has developed a total of 76 spanish videogames, being some of the most important Columns (ESP Soft, 2005). They have also developed other video games such as El Hobbit (Vah-ka's Cut) (Mojon Twins, 2025), Impossamal (Mojon Twins, 2023), and Ramiro el Vampiro IV (Mojon Twins, 2023).
You can know more about Mojon Twins through their profiles in Web, X, Facebook, or itch.io.
This biography has been automatically generated by DeVuego from the information stored in its database, so it may be incomplete.
This Sgt. Helmet Zero presskit has been automatically generated by DeVuego using data stored in its database.
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