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Goblinarama
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Developed by Alex Monge Fernandez «Zero Budget»
itch.io

Releases
05/26/2025 ZX Spectrum

Links to stores itch.io
Languages

Goblinarama

Genres Adventure Platform Puzzle Etiquetas Exploration Homebrew Short description

Goblinarama is an exploration and platformer game developed for the ZX Spectrum 128K. Set in a suburban neighborhood called Darkeltown, which has been invaded by goblins, the player takes on the role of a young skater who must navigate the streets while collecting spray cans to dissipate the mysterious fog and recover key items. The gameplay blends action with elements of exploration and light puzzle-solving.

To complete the mission, the player must gather all the goblin eggs to stop the infection. Goblinarama offers an intense and nostalgic experience, specially crafted for ZX Spectrum enthusiasts.

Note: It might seem difficult to reach the flying shopping carts, but it’s actually as simple as a quick tap upwards when they’re at your level.

About Alex Monge Fernandez «Zero Budget»
Alex Monge Fernandez «Zero Budget» is a spanish video game developer.

As a developer his most common role is Developer. He has participated in two spanish video games, among the most recent BINLORD (Alex Monge Fernandez «Zero Budget», 2026), where he took part as Developer, and Goblinarama (Alex Monge Fernandez «Zero Budget», 2025), where also he took part as Developer.

You can know more about Alex Monge Fernandez «Zero Budget» visiting his itch.io.


This biography has been automatically generated by DeVuego from the information stored in its database, so it may be incomplete.

This Goblinarama presskit has been automatically generated by DeVuego using data stored in its database.

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