DEVELOPMENT PROFILE
Alejandro Campbell Legarreta
Rol
Level Designer
Área de desarrollo
Diseño
Información adicional
Responsible for defining character metrics and level design metrics to maintain cohesion across all levels, as well as responsible for modeling all modules necessary for blocking in compliance with established metrics, facilitating level creation, and integration with established mechanics.
Main Designer of the game's beatchart to establish pacing, events, narrative, and progression so that each level designer on the team had a clear understanding of what each level needed, creating a cohesive structure across all levels of the game.
Añadir o corregir información
Volver a la ficha del juego
Volver a la ficha de desarrolladores

