Information / Synopsis
Die Again is an innovative top-down shooter game filled with action and strategy. If you die, you can possess the closest enemy's body to keep playing. But be careful: if no one is near you, game over.
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About the Game
Die Again is a wildly striking top-down shooter where you have to DIE to survive!If you die close enough to an enemy, you can possess his body and continue your bloody fight. This means that the goal is not always to shoot your way through the level. Think carefully about who to kill because sometimes, it's better to die.
Frenetic shootouts like you've never played before: Defeating enemies in Die Again will require all your skill as you shoot, dodge and die in split seconds, because a single shot is the difference between survival and failure.
Use a wide arsenal of weapons to make your way, either by killing or dying, because death will not be the end!
Lots of Intense Levels: Each scenario is specially designed to overcome it with various methods. Shoot your enemies directly, manipulate them to fight each other or possess the bodies of others to overcome any wall. Think carefully and kill creatively in the over 100 different scenarios that Die Again offers you
Immerse in a unique story: Travel through a world changed by the Blue Blood to reach the Zero Zone, the origin of everything. Fight for your life in a land ravaged by constant wars. Meet all kinds of unique characters whose evolution will be affected by your decisions. Be careful, because no one can be what they seem!
Links
PlayStation Store PlayStation Store Nintendo eShop Xbox.com Steam Twitch IGDBReleases
Screenshots
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Credits
| Global | |
| Developer |
Our Review
Die Again is an atypical twin-stick shooter, moving away from bullet hells without much story and establishing very solid narrative foundations from which the playable mechanics that make it unique are born: dying is just another tool to advance. It lasts three or four hours, but its addictive and original gameplay will prevent us from putting down the controller. It would be a must-have if it didn't have somewhat poor level design and if more work had been done on the writing, with better and more complex dialogues. Despite everything, a notable game that clearly shows there is a developer behind it with good and innovative ideas and from which I would very much like to see a second part.
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