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A game developer and artist originally from Jaén, though currently residing in Tenerife (Canary Islands).
As an artist, he has created works that combine virtual reality, three-dimensional environments, and interactivity, and has participated in various art exhibitions since 2014.
As a game developer, he has been self-taught in 3D, VR, and digital environments since 2005.
In 2017, while studying Fine Arts at the University of La Laguna (Tenerife), he developed several titles on his own for various platforms, including Steam, and experimentally for Android.
He has worked with various game engines, such as CryEngine and Unreal Engine, though in recent years he has specialized in Unity, the engine on which he develops most of his projects.
He is currently part of islaOliva Games, an independent game development studio based in Tenerife (Canary Islands), where he handles programming, 3D art, sound design, and musical compositions.
Since 2018, they have released several PC titles on Steam, including Lapso, Lapso: NIMBO, and Horror Globes, and are currently working on QUO, a dystopian first-person horror adventure that blends liminal spaces and science fiction.
López has also taught one presentation about video games, "Cómo crear experiencias inmersivas a través de LAPSO" at Game Bcn Dev Meeting Junio 2017 on 26/05/2021.
You can know more about Vicente López visiting his social media profiles in X, Bluesky, YouTube, Steam (Store), or eMail.
This biography has been automatically generated by DeVuego from the information stored in its database, so it may be incomplete.