|
MEDIO |
REDACTOR/A |
PLATAFORMA |
FECHA |
NOTA |
|
|
Mathias Oertel
|
|
19/01/2016 |
86
|
Mathias Oertel
Gut ein halbes Jahr nach seiner Erstveröffentlichung auf der Xbox One überzeugt der Zweistick-Shooter Tachyon Project auch auf der PlayStation 4. Eclipse Games hat eine gelungene Mischung aus bekannten Elementen und frischen Einflüssen geschaffen und inszeniert abgesehen von einer ungewöhnlichen Spitze innerhalb des angenehm fordernden Schwierigkeitsgrades, eine Baller-Tour-de-Force, die es in sich hat. Das Zusammenspiel aus Punktewahn und Abschüssen, die nicht nur den Multiplikator, sondern auch das restliche Zeitlimit für den jeweiligen Abschnitt erhöhen, ist so simpel wie effektiv. Man hat auch nach gegnerischen Treffern oder Kollisionen stets eine ordentliche und zumeist faire Chance, durch schnelle Abschüsse wertvolle Sekunden auf die Uhr zu schaufeln. Ein zielsicheres Artdesign, das sich zwar an Geometry Wars orientiert, aber eigene Akzente zu setzen versteht sowie eine ungewöhnliche Hintergrundgeschichte runden das überraschende Action-Vergnügen ab. Da alle mittlerweile durchgeführten Ergänzungen bzw. Änderungen der Xbox-One-Version wie der noch stärker fordernde Modus „New Game +“ sowie die deutlich aufgestockte Anzahl an auch kooperativ spielbaren Herausforderungen integriert wurden, hat sich die ohnehin schon sehr gute Ballerei auf der PS4 eine kleine Aufwertung verdient
Leer análisis
|
|
|
|
|
22/02/2016 |
85
|
When judging the game based solely on its originality, Tachyon Project stands on shaky ground. When judging the game based on pretty much anything else, especially its entertainment vaue, it absolutely shines. In fact, it’s been quite some time since I’ve had as much fun with an arcade shooter. It takes the Geometry Wars formula, duplicates it to near perfection, and changes just enough to allow it to effectively stand on its own and keep interested those who have spent a lot of time with that series (or other twin-stick shooters). This game is well worth its $9.99 price tag.
Leer análisis
|
|
|
|
|
10/01/2016 |
80
|
So overall, should you play Tachyon Project? If you like the faux retro arcade genre popular among many indie games, definitely – Tachyon Project isn’t a game I will sit and play until completion, but one of those that sits quietly and unassumingly in my Game Library for years, but one that I will still play long after many of my triple A games have been left on the shelf or traded in. Perfect in quick bursts or when you have a few minutes to spare, you can jump straight in and within seconds the control scheme is in place, and the story becomes superfluous to what is just fun, solid arcade game.
Leer análisis
|
|
|
|
|
02/01/2016 |
80
|
Tachyon Project is a solid and fun twin stick shooter. The AI is varied yet challenging. The story mode is short depending on your skills but the upgrades and unlocks really change the game. The game will surprise you in terms of just how fast and fun this game is. A must for twin stick shooter fans.
Leer análisis
|
|
|
|
|
18/01/2016 |
80
|
I got the feeling there is a hint of Resogun about the game, in its quality of manufacture, and testing of the skills.At the end though, it a fun, super little game, with very little fault, other than maybe a split screen or online mode to give the game more depth. For the price it is though, it’s still a very good value for money game.
Leer análisis
|
|
|
|
|
19/01/2016 |
80
|
With a ton of modes bundled in and a fun story Tachyon Project doesn’t necessarily do anything particularly groundbreaking in terms of gameplay and certainly doesn’t bring much more to the table than what we’ve played several times before, it’s been made with serious passion, which is immediately evident. There’s been plenty of love been put into the game and it must be commended. Visually it’s vibrant and full of life, the audio mix is clear and tight and well, it’s all just damn good fun.
Leer análisis
|
|
|
Alejandro Alcolea
|
|
20/01/2016 |
80
|
Alejandro Alcolea
Tachyon Project es un juego que, aunque dure poco, nos dará mucha diversión y nos permitirá jugar con otros tres amigos en la misma consola. Tiene buenas ideas y una ejecución jugable impecable.
Leer análisis
|
|
|
|
|
31/01/2016 |
80
|
Tachyon Project is an awesome time-waster to play in between your giant AAA backlog, especially considering it’s lightweight story and easy to understand mechanics. Tachyon Project‘s gameplay especially shines through due to the level of finesse that went into making the game feel natural. Unfortunately, however, the same lack of care was not given to the other aspects of the game. The story, music, and graphics are not bad, but neither are they outstanding. I recommend picking up Tachyon Project if you enjoy twin-stick shooters and are looking for something to short and sweet to play in between larger releases.
Leer análisis
|
|
|
|
|
19/01/2016 |
70
|
Tachyon Project is a great twin stick shooter. It has the versatility and speed of Geometry Wars with the customization of weaponry and perks that you usually find in shoot’em ups. The story mode isn’t the longest, but trying to climb the global leaderboard in challenge mode ensures you’ll get more than enough bang for your bucks.
Leer análisis
|
|
|
|
|
21/01/2016 |
70
|
Tachyon Project does enough to get noticed in the sea of modern twin-stick shooters thanks to its inventive setup, but there’s still something missing that means it never hits the heights of the very best in the genre. For what it is, and what it costs, you’ll get more than enough out of it.
Leer análisis
|
|
|
Jason Bohn
|
|
21/01/2016 |
70
|
Jason Bohn
Describing Tachyon Project as derivative is not intended to be dismissive. It manages to be what it sets out to be: fun. The joy of working up the leaderboard ranks is present and managing to surmount a particularly nasty swarm of baddies feels great. Eclipse Games picked a good target to copy and pulled it off with gusto. For the neophyte looking to get into this type of game, however, Geometry Wars 3: Dimensions is a better package overall. That one includes the basic version along with a host of different modes. Tachyon Project is for the people who have played that to death and want something else along the same lines.
Leer análisis
|
|
|
Albert Manjón
|
|
16/02/2016 |
65
|
Albert Manjón
Tachyon Project hace cosas muy bien, con un conjunto cyberpunk armoniosamente conjugado entre diseño y música consigue disparar nuestra adrenalina como todo buen twin-stick shooter. Sin embargo quedaron algunos elementos por pulir. La curva de dificultad, la profundidad del modo historia o las caídas de frame rate en algunos momentos merman lo hubiese sido un juego mucho más redondo. En resumen, Tachyon Project consigue ofrecer una experiencia jugable corta pero intensa. No será el juego que todos recordaremos en unos años pero sí que ofrece lo que promete y a un precio muy interesante de 9,99EUR.
Leer análisis
|
|
|
|
|
25/01/2016 |
50
|
These flaws are representative of where Eclipse Games went wrong with Tachyon Project—mostly every new twist they’ve made to the Geometry Wars formula they have aped is poorly executed. Considering you can buy Geometry Wars 3: Dimensions Evolved on PS4 and that the stellar alternative Super Stardust Ultra is also available on the platform, there’s no real reason to opt to play this inferior take on the twin-stick shmup genre if you’re already acquainted with its more successful predecessors. While it’s passable in terms of quality, it’s wholly derivative of its source of inspiration, and the attempts made by Eclipse Games to carve out its own identity mostly fall flat.
Leer análisis
|