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MEDIO |
REDACTOR/A |
PLATAFORMA |
FECHA |
NOTA |
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23/05/2018 |
90
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The issues I had controlling it weren’t nearly enough to dampen the incredible experience I had playing STAY, though. In fact, because it features multiple endings, it made me do something I’ve done (maybe) twice in my life — I immediately started playing it again after the credits rolled. I didn’t necessarily want another ending, but I desperately wanted to know more about Quinn, more context to his life, and to learn more about how he got to this point. For a videogame, the ability to engender such curiosity is pretty damned rare, and a true achievement worth celebrating.
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30/05/2018 |
88
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Stay is a gorgeous game that deals with some powerful emotions that really allows you the immerse into the story. Its a game where everything you say and do has consequences even turning the game off!.
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29/05/2018 |
80
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Stay isn’t going to be for everyone. This is less of a traditional game and more of an interactive dialogue-heavy experience with a theme that largely revolves around motivation, self-esteem, will-power and anxiety. Stay’s clever “the clock is always ticking” mechanic holds up really well, as does the main character’s mood system. Though, issues with delayed input and the, at times, irritating pace, holds it back slightly.
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05/06/2018 |
80
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STAY es sin duda una aventura conversacional de nueva generación, donde de forma muy simple y usando mecánicas de la vieja escuela, ofrece una experiencia donde nos vemos inmersos en una situación poco común, pero que nos llega a calar tan hondo que no sabemos cuando es el momento de parar. Quizás la dificultad de algunos puzles pueda llevarnos a tirar la toalla, pero como en todo juego siempre descubriremos como salir exitoso, sobre todo si pensamos en la cantidad de finales, habitaciones y objetos que podemos llegar a descubrir.
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27/05/2018 |
75
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An emotional rollercoaster from the perspective of someone plagued with self loathing and doubt. A worrier who wonders not only why he is in this place but what he could have done to avoid it. Don’t dwell on the past, look to a better future and seek out the help you need. The world may seem big and scary sometimes but it’s what’s in our own heads that can be most terrifying.
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Sancho Canela
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14/07/2018 |
75
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Sancho Canela
Stay no es un juego para todos los públicos. La mayor parte del tiempo estaremos leyendo y una pequeña parte tomando decisiones ocasionales y resolviendo puzles. Sin embargo es un juego que atrapa y que transmite esa sensación de aislamiento y desasosiego como pocos. Es difícil no recomendar probar la experiencia que ofrece Stay, porque a poco que empaticemos con Quinn o nos metamos en su historia estaremos atrapados y querremos saber más y más hasta completarlo. De nuevo un gran trabajo que refuerza la realidad palpable del buen estado que atraviesa el desarrollo de videojuegos español.
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22/05/2018 |
70
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Mystery, puzzles and a protagonist as creepy as his situation make STAY worth checking out. Choose your adventure enthusiasts on Xbox One will dig this title.
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James Birks 'oKidUKo'
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19/06/2018 |
70
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James Birks 'oKidUKo'
STAY is completely different to anything out there at the moment, in a good way, and so it’s definitely worth checking out. Just remember that there are people that can help with those darn puzzles!
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Pedro Del Pozo
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22/06/2018 |
65
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Pedro Del Pozo
Eso sí, al final de la aventura nos acordaremos de todas las horas que hemos dejado solo a Quinn, de las distintas conversaciones que hemos tenido con él y como ha llegado hasta aquí, construyendo una historia, que nos iba alejando de ese secuestro y encierro para terminar pareciendo un capítulo de pesadilla dentro de la mente de un psicólogo que ha visto pasar por su sillón demasiados casos.
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Kim Snaith
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04/06/2018 |
60
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Kim Snaith
It’s just a shame that my enthusiasm and interest was eventually fully deflated by obtuse puzzles that offer no guidance and ultimately feel superfluous to the game. Get rid of them altogether and you’ve got a gripping interactive story that’s dying to be told. But with the puzzles as they are, STAY is reduced to feeling more like a badly-designed old-school adventure game. I’m gutted. For me, and for Quinn. I truly cared about what was happening to him. I’m sorry I couldn’t help you, Quinn.
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