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MEDIO |
REDACTOR/A |
PLATAFORMA |
FECHA |
NOTA |
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31/03/2011 |
80
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Reverie only lasts a couple of hours, and the motion comic cutscenes are a little disappointing. Still, Castlevania fans won't want to miss it -- even in spite of its quasi-cliffhanger ending.
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Álvaro Castellano
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27/04/2011 |
70
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Álvaro Castellano
Reverie sirve de puente entre Lords of Shadow y su segunda expansión, Resurrection. Sin embargo al margen de ello también es una muestra de hacia qué otras direcciones puede llevarse la jugabilidad de la experiencia Castlevania. Menos acción y más rompecabezas para una experiencia también menos inspirada.
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Giancarlo Varanini
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11/04/2011 |
60
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Giancarlo Varanini
At the very least, Reverie succeeds as a teaser for future downloadable content, but for $9.99 it's a pity that this DLC missed an opportunity to showcase what Lords of Shadow does best.
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28/03/2011 |
60
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The fundamental issue with Reverie is that it never lives up to the epic feeling of Lords of Shadow. Understandably it’s difficult to replicate that scope in such a short amount of time, but it’s also due to the cheap, incomplete feeling it leaves you with. It introduces a short, interesting narrative through its concept art based cutscenes, but doesn’t ever follow through; Reverie is not a standalone piece of content, but rather a precursor, leading immediately into the yet-to-be-released Resurrection content. This revelation leaves the journey’s overall value in question, as you don’t really feel like you’ve accomplished much of anything, but you’re still compelled to see Gabriel’s ultimate fate.
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