FICHA DE CRÍTICA
Your reward: a face-palming moment of sub-Hollyoaks melodrama and a mission clock that reveals that of the seven or so hours you spent retrying, you've only experienced about two and a half hours of actual narrative. You'll see some glorious stuff in that time, but it's difficult to shake the idea that you'd get the same calibre of storytelling from a petrol-station DVD and still have enough money left to buy a drink afterwards. Deadlight gets a lot of things right, and is a game worth playing, but the storytelling never lives up to the presentation.
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