FICHA DE CRÍTICA

Daedalic has put out a good-looking game that just fails to capture the attention. They’ve given us an unlikeable protagonist. They’ve designed their puzzles to be as obscure as possible and then don’t reward the player with a significant prize to warrant the time spent trying to figure it out. They’ve made us kill kittens if we can’t solve the aforementioned puzzles. The idea of incorporating pop-culture references is a good one, but completely overdone and ending up feeling like Daedalic just threw everything at the wall to see what sticks. While the overall design and musical score are in and of themselves very well done, they’re just not enough to transform Randal’s Monday into something better. No doubt some will find plenty to like about Randal’s Monday, but ultimately there’s just too many adventure games on the market which outclass it in almost every way, making it impossible to recommend.

Leer en su medio original
50
 
11/11/2014

  Compartir