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In terms of pure gameplay and fun-factor, GRIS doesn’t quite measure up against the likes of Celeste or God of War. While engaging, GRIS doesn’t reach the same level of gameplay depth as its peers, and it’s three hour or so runtime is a little on the short side. However, Nomada Studio has absolutely crafted what I feel is an essential gaming experience. The art and music of GRIS moved me in a way that previously thought impossible for a video game, and its gameplay is what kept me invested enough for that to happen. While it’s not “fun” in the same way that most games are, GRIS is nonetheless enjoyable as an incredibly beautiful and powerful experience.

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100
 
18/12/2018

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